Classic Danmaku Pattern

Classic Danmaku Pattern is the name given to a recurring type of danmaku attack seen, with variations, in Tangent's danmaku games (most prominently the Touhou 2600 series).

The pattern is recognized by a high number of fans of many (more than 6 and often up to 9 or more) bullets being spread either towards the player character or aimed downwards, with small gaps between the bullets in each fan. It rarely aims upwards, though there may be other mechanics to prevent the player from being able to stay indefinitely at the top portion of the screen without any risk of being harmed. Later, the Classic Danmaku Pattern's recurring use would be replaced by the "New Classic Danmaku Pattern", which is created by generating 1/more bullets in a random direction, including all 360 degrees, again, with some variations. The first instance of the New Classic Danmaku Pattern was seen in the game Stiff Corpse 2600.

Both patterns are inspired by Tangent's impression of how danmaku games tend to look on videos, spamming the screen with a lot of bullets flying out from the boss. The strategy to dodging these patterns is to focus on weaving through gaps between the bullets.